Adventurers grow over the course of Sessions. Character growth requires the player to spend the Experience Points they have accumulated. Unused Experience Points can be saved for later use.
Increase [Willpower Base] (10 pts.)
Increases [Willpower Base] by 1.
Additional Specialty (15 pts.)
Gain 1 additional Specialty.
Additional Ability (15 pts.)
Gain 1 additional Ability from the General or Class Ability list.
Increase [Stamina Base] (20 pts.)
Increases [Stamina Base] by 1.
Additional Class (30 pts.)
Gain 1 additional Class. At the same time, you may gain 1 Ability from that Class’s Ability list. The max Classes for a single character is 3.